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Elance 3D Modeling Test answers – Design & Multimedia

Elance 3D Modeling Test answers

1. The revolution of what kind of profile would result in the creation of a sphere?

Answers:

  • Half-circle
  • Square Wave
  • Elipse
  • Line
  • Rectangle
  1. What is the name for the point at the end of an edge?

Answers:

  • Dowel
  • Corner
  • Torus
  • Vertex
  1. What is an ngon?

Answers:

  • A polygon with more than 4 edges
  • A vertex in the middle of a mesh
  • A polygon with 2 edges
  • An edge with no vertices
  1. Which of these is not a software for 3D modeling?

Answers:

  • Blender
  • Gimp
  • Houdini
  • Google Sketchup
  • ZBrush
  1. Which type of polygons are best to use for soft deformation?

Answers:

  • N-gons
  • Nurbs
  • Tris
  • Quads
  1. In 3D terminology, what is the collection of vertices, edges, and faces that describe the shape of a 3D object called?

Answers:

  • Material
  • Slate
  • Mix
  • Mesh
  1. How many vertices are the minimum required to create a polygon?

Answers:

  • 5
  • 2
  • 4
  • 3
  • 1
  1. A four-sided polygon is known as what?

Answers:

  • Quad
  • Tri
  • Ngon
  • Square
  1. Which function creates an exact replica of a line, face, or mesh?

Answers:

  • Dissection
  • Dumping
  • Duplication
  • Division
  1. Affixing a texture to the surface of an object is called which of the following?

Answers:

  • UV Scanning
  • UV Mapping
  • VT Scaling
  • VU Mapping
  1. True or False: when modeling for 3D printing, it is ok to have open edges.

Answers:

  • False
  • True
  1. Which of these modes only consists of lines, edges, and curves?

Answers:

  • Shading
  • Wireframe
  • Texture
  • Sculpt
  1. Which function is used to break down a face into smaller faces of equal area?

Answers:

  • Coincide
  • Collide
  • Subdivide
  • Devise
  1. True or false: it is important to consider poly flow when modeling for games.

Answers:

  • True
  • False
  1. A 3D modeler should consider which of the following when creating a render?

Answers:

  • Scale
  • Lighting
  • All of these
  • Perspective
  1. The D in 3D stands for which of the following?

Answers:

  • Dictation
  • Design
  • Direction
  • Dimension
  1. By definition, two of what forms a line segment?

Answers:

  • Points
  • Dashes
  • Pins
  • Buttons
  1. Which term means to unchoose?

Answers:

  • Remove
  • Deselect
  • Demystify
  • Downgrade
  1. 3D Modelers are found in which industry?

Answers:

  • Product Design
  • Architecture
  • All of these
  • Visual Effects
  1. What is another name for a line that can be curved using control points?

Answers:

  • Splinter
  • Spike
  • Spline
  • Spleen
  1. Which function replicates and reverses mesh attributes across an axis?

Answers:

  • Copying
  • Simulating
  • Mirroring
  • Squaring
  1. Which of these is a modeling technique?

Answers:

  • NURBS modeling
  • Edge modeling
  • Subdivision modeling
  • All of these
  1. Which of these number of triangles is considered low poly?

Answers:

  • 50, 000
  • 2 million
  • 1 million
  • 500
  1. Which of these is a 3D file?

Answers:

  • .fb2
  • .flv
  • .fbx
  • .flac
  1. What does HDRR stand for?

Answers:

  • High Definition Rotation Reel
  • High Density Range Resistance
  • Hard Drive Risk Removal
  • High Dynamic Range Render
  1. Which of these is a planar template used to guide accurate modeling?

Answers:

  • Grid
  • Window
  • Panel Display
  • Alpha Channel
  1. True or False: a Boolean operation can be used to combine two meshes into one, contiguous mesh.

Answers:

  • True
  • False
  1. NURBS have surfaces that are which of these?

Answers:

  • Scattered
  • Spotted
  • Rough
  • Smooth
  1. What is texture baking?

Answers:

  • Projecting details down from the High polygon model, onto a texture that can be applied to the Low-polygon model.
  • Applying a “bake deformer”, that expands the mesh.
  • Rendering an animation.
  1. Cubes, Pyramids, Cylinders, and cones are most commonly called what?

Answers:

  • Acute primitives
  • 3D primitives
  • 3D shapes
  • Base angles
  1. Pulling out a shape from another curve, edge, or polygon is called what?

Answers:

  • Stretching
  • Extending
  • Pulling
  • Extrusion
  1. Which of these files is acceptable for 3D printing?

Answers:

  • .gif
  • .stl
  • .png
  • .tif
  1. When modeling for animation, which of these is important to consider?

Answers:

  • All of the above
  • Poly count
  • Joint deformation
  • Poly flow
  1. When adding materials to an object, which mapping coordinate system allows the most control for adding graphics such as labels?

Answers:

  • Spherical
  • UV
  • Cubic
  • Global
  1. When formatting your model for 3D printing, which of these increases with more mass?

Answers:

  • Time of production
  • Cost of model
  • Printing time
  • All of these
  1. What is the name of the imaginary line that is perpendicular to the surface of a polygon?

Answers:

  • Abnormal
  • Normal
  • Nurb
  • Foci
  1. Modeling vehicles, tables, and buildings falls under what modeling category?

Answers:

  • Hard surface
  • Inflexible surface
  • Strong form
  • Subdivision
  1. Which function is used to pivot a line, face, or mesh along an axis?

Answers:

  • Rotation
  • Joining
  • Circling
  • Addition
  1. True or False? If there isn’t enough definition in the low poly model, it won’t be able to correctly project the high poly model onto itself.

Answers:

  • True
  • False
  1. Which is not considered an industry standard software for 3d Modeling

Answers:

  • Poser
  • Zbrush
  • Cinema4D
  • Maya
  • 3D Studio Max
  1. Which rendering function creates shadows based on the proximity of geometry in 3d space using global illumination?

Answers:

  • Diffusion
  • Shading
  • Ambient Occlusion
  • Dimming
  1. What is the name of a closed ring of edges around part of a mesh?

Answers:

  • Polyflow
  • Edge loop
  • Ring
  • Poly loop
  1. Which of the following will cause a polygon to be invisible to a render?

Answers:

  • Fixed-point vertex
  • Too many vertices
  • Flipped normals
  • Overlapped edges
  1. What is the study of physical shapes and spaces?

Answers:

  • Topology
  • Physiognomy
  • Ptolemy
  • Morphology
  1. When modeling for 3D printing, which of the following can’t be in the mesh?

Answers:

  • Subdivisions
  • Overlapping edges
  • Ambient occlusion
  • Surface normals
  1. There are at least two ___ in every quad.

Answers:

  • triangles
  • points
  • degrees
  • squares
  1. The revolution of what kind of profile would result in the creation of a sphere?

Answers:

  • Time’s Up!
  • Half-circle
  • Square Wave
  • Rectangle
  • Elipse
  • Line
  1. NURBS means:

Answers:

  • Normalized United Revolving Brush Sketch
  • Non Uniform Rational Basis Spline
  • Natural Untrimmed Radial Boolean Spline
  • Natural Uniform Radial Bezier Spline
  1. Which of these is most likely to cause shading issues?

Answers:

  • Quads
  • Splines
  • N-Gons
  • Edgeloops
  1. Which of the following materials does not have specular?

Answers:

  • Blinn
  • Phong
  • Phong E
  • Lambert
  • Anisotropic
  1. When subdividing once, a quad polygon is typically split into how many parts?

Answers:

  • 6
  • 3
  • 1
  • 4
  • 2
  1. Which of these objects is formed by intersecting perpendicular lines?

Answers:

  • Bezier
  • Torus
  • Lattice
  • Nurb
  1. In order to properly project a high poly onto a low poly, any 90 degree angles must be ___.

Answers:

  • extruded
  • flipped
  • scaled
  • beveled
  1. A tri-mesh can’t be used for:

Answers:

  • Sub-D Modeling
  • Smooth Surfaces
  • Animation
  • Hard Surfaces
  1. For game modeling, ___ count is the most common number to consider.

Answers:

  • edge
  • poly
  • mesh
  • tri
  1. In which shaded view port mode is faster to work and model in big scenes, when you have low performance video card?

Answers:

  • Object color shaded viewport mode
  • Wireframe viewport mode
  • material color shaded viewport mode
  • Edget faces viewport mode

 

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