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Test answers for 3ds Max 7.0 Test 2016

Q.1. Which material option is turned on to render out a sphere as in the given image?

  • Wire
  • 2 sided
  • Face map
  • Faceted

Q.2. Changing the percentage of particles in the viewport display of parray affects the number of particles at rendertime.

  • True
  • False

Q.3. Which among the following is not a shape type for standard particles in a parray?

  • Cube
  • Cylinder
  • Sphere
  • Special


Q.4. Which modifier adds thickness to a surface?

  • Taper
  • FFD(box)
  • Bend
  • Shell

Q.5. Which space warp forces particles to move along a spline?

  • Vortex
  • Drag
  • Path Follow
  • Displace

Q.6. Which parameter is increased to soften the shadow edges for a standard omni light?

  • Sample range
  • Multiplier
  • Bias
  • None of the above

Q.7. Which particle system has a feature of Particle view?

  • Parray
  • Super spray
  • PFsource
  • Pcloud

Q.8. Which among the following is a type of atmospheric apparatus?

  • Boxgizmo
  • Torusgizmo
  • Conegizmo
  • None of the above

Q.9. What is essential for using a morpher modifier?

  • The base object and the morph target should have same material
  • The base object and the morph target should be located at the same position
  • The base object and the morph target should have same vertex count
  • None of the above

Q.10. Which is a default renderer in 3dsmax?

  • Brazil
  • Mental ray
  • Scanline
  • VUE File

Q.11. In the mental ray color selector, R G B values can vary between:

  • 0 to 1
  • 0 to 10
  • 0 to 100
  • 0 to 255

Q.12. Which among the following is a non-rendering object?

  • Torus
  • Teapot
  • Dummy
  • Mesher

Q.13. Which type of light is shown in the given diagram?

  • Target direct
  • Target Spot
  • Omni
  • Skylight

Q.14. Which lighting setup is represented by the given diagram?

  • Sunlight
  • Daylight
  • Skylight
  • IES Sun

Q.15. Matte objects do not receive shadows.

  • True
  • False

Q.16. Wire parameter is used to:

  • Render the object in a wireframe mode
  • Animate the topology of wireframe of an object
  • Animate the color during the wire rendering mode
  • Link any animatable parameters from one object to another in the viewport

Q.17. Which among the following is a photometric light?

  • Free spot
  • Free direct
  • Free area
  • Skylight

Q.18. Which output format is used to save the z-depth of an object while rendering?

  • TGA
  • EPS
  • BMP
  • RLA

Q.19. The glow around the teapot rendering in the shown figure is:

  • Environment effect
  • Brightness and contrast
  • Lens effect
  • Color balance

Q.20. Track view curve-editor is used for viewing and editing the animation keys.

  • True
  • False

Q.21. A matte object is invisible, but blocks any geometry as well as background behind it during rendering.

  • True
  • False

Q.22. Which among the following is not a material type?

  • Combustion
  • Shellac
  • Morpher
  • Raytrace

Q.23. What is used to turn off the selection for sub-objects whose normals are not visible in the viewport?

  • Lock handles
  • Flip Normals
  • Ignore backfacing
  • Hide selected

Q.24. Which among the following is not a sub-object of editable mesh although it is a sub-object of editable poly?

  • Vertex
  • Edge
  • Border
  • Polygon

Q.25. Which option is not available in a reference coordinate system list?

  • View
  • Screen
  • Area
  • Parent

Q.26. Which modifier has been used to deform the shape of the teapot in the given diagram?

  • FFD
  • Taper
  • Bend
  • Twist

Q.27. Which among the following is not a boolean type?

  • Union
  • Subtraction
  • Intersection
  • Exclusion

Q.28. Which light is used to simulate omnipresent daylight?

  • Target direct
  • Omni
  • Free direct
  • Skylight

Q.29. How is rendering processed by a scanline renderer?

  • As a series of vertical lines
  • As a series of horizontal lines
  • Bucket rendering
  • None of the above

Q.30. The value of Falloff always remains greater than the value of hotspot for a standard spot light.

  • True
  • False

Q.31. Volume fog is based on the camera’s environment range values.

  • True
  • False

Q.32. Which particle system does the icon in the given diagram represent?

  • Super spray
  • Spray
  • Parray
  • Blizzard

Q.33. Which among the following is not a mapping type in the modifier uvw mapping?

  • Patch
  • Shrink wrap
  • XYZ to UVW
  • Cylindrical

Q.34. Which reactor component does the icon in the given figure represent?

  • Hinge
  • Carwheel
  • Wind
  • Toycar

Q.35. Which space warp should bind the particle system in order to achieve the results as in the given diagram?

  • Gravity
  • Wind
  • Vortex
  • Motor

Q.36. Which option is turned on in order to fix the distorted display of plane in perspective viewport 1, so that it appears as the perspective viewport 2?

  • Show safe frame
  • viewport Clipping
  • Texture Correction
  • Disable view

Q.37. How is the sliding key different from the planted key in character studio?

  • Sliding keys have an ik blend of 1
  • Sliding keys are in object space
  • Sliding keys are not joined to previous ik key
  • None of the above

Q.38. Which controller should be used on the position of the object in order to animate its movement along a spline?

  • Position constraint
  • Path constraint
  • Slavepos
  • Position XYZ

Q.39. The interface shown in the given diagram is a:

  • Curve editor
  • Dope sheet editor
  • Material editor
  • Particle view

Q.40. Freeform is another name for Footsteps animation in character studio.

  • True
  • False

Q.41. Which material creates the flat shading cartoon effect?

  • Raytrace
  • Ink ‘n paint
  • Blend
  • Double sided

Q.42. Which shadow is not supported by mental ray?

  • Area shadow
  • Raytrace shadow
  • Shadow map
  • All of the above

Q.43. What is the following type of patch surface available in grid form?

  • Square patch
  • Tri patch
  • Rect patch
  • Spherical patch

Q.44. Which parameter is used to control the intensity of the light?

  • Decay
  • Multiplier
  • Attenuation
  • Density

Q.45. Which modifier helps to convert a 2d shape into a 3d object?

  • Bend
  • Extrude
  • Flex
  • FFD(box)

Q.46. Which PSD file mode is not supported by 3ds max?

  • RGB
  • Grayscale
  • CMYK
  • None of these

Q.47. Which among the following is a 3d map type?

  • Checker
  • Noise
  • Gradient
  • Swirl

Q.48. Which modifier has been used on shape 1 in order to get mesh 2 in the given diagram?

  • Extrude
  • Bevel
  • Taper
  • Lathe

Q.49. Which boolean function has been used on spline 1 and 2 in order to get spline 3 in the given diagram?

  • Union
  • Subtraction
  • Intersection
  • None of the above

Q.50. The selected handle in the given diagram is an example of:

  • HI solver
  • HD solver
  • IK solver
  • None of the above